3/30/2023 0 Comments Animate figma![]() ![]() Figma allows you to use the Smart Animate feature to prepare a nice motion design for your Interactive Components. Use Smart AnimateĬhanging the state of the element feels more natural when the transition is animated. Figma allows you to prepare various states, so use them in your prototypes to achieve better results! 2. Use for more interactions than “on click”Īs we know, buttons, checkboxes, and other UI controls should react to different interactions, not only clicking them. If you want to make more professional Interactive Components, here are some practical tips for more advanced purposes: 1. That’s it! It is very simple to achieve powerful results with this feature. To check it out, create the instance of the Component (drag default component out of the Variants area) and click the “Play” button to launch the prototype. Select animation type, and your first interactive Component is ready! Choose the interaction type from the dropdown – it may be “on click” to start with. When two components are connected, you may configure the interaction. Click the handle and drag it to connect with the other Component. Select the first Component and press a little circle on the right side of it. When you are ready with your Components, switch to Prototype mode by clicking the tab in the top right corner of the Figma window. Interactive Components work only for elements that are variants. Now, select these components and create Variants from the group. Then duplicate it to create the next Components for various states of this specific UI element. To prepare a UI element that will be interactive, you have to prepare the Component with it. In the next section I will show you how to do that. This gives you the ability to prepare a prototype that successfully imitates a real solution.Ĭreating interactive elements is very easy. It is worth mentioning that you may prepare interaction not only for “on click” action but also “on drag,” “while pressing,” “while hovering,” “keyboard clicks,” and things triggered automatically thanks to the “delay” feature. Interactive Components are features that allow you to create a prototype with UI elements that reacts to specific interactions. Grab the mug of your favorite coffee, and let’s dive into Figma Interactive Components! What are Interactive Components in Figma? I will also share some additional tips for more advanced purposes. This time I will show you how to get started with Interactive Components – revolutionary feature for prototyping. When I work in Figma now, I cannot imagine my workflow without them. Modifying their appearance in a way similar to real solutions behavior is a real pleasure. ![]() Finding components with Variants is much quicker. The feature helps to organize Components in a more efficient way. If you want something to "appear", you must still have those objects in Frame 1, but you'd just need to hide or set them to 0% opacity in Frame 1 for it to work properly.Figma strategically introduces features that are extremely useful, amaze designers, and even boost their creativity. Of course, almost any property can be smart animated, not just opacity. If you set the opacity of "Frame 2 > Shapes > Circle" to 50%, you should be able to smart animate between the two and see the circle change opacity over a specified amount of time. Note that the top-level name of the frame CAN be different, but everything nested within it MUST be the same in order for smart animate to work. The circle in your second frame must be something like "Frame 2 > Shapes > Circle". You want this circle to change its opacity to 50% on click. In your first frame, the object, "Frame 1 > Shapes > Circle" is set to 100%. Lets say you change the opacity of an object. Figma looks at the names and types of objects nested and checks to see what the differences are between the same object between both frames. You can think of the objects within a frame much like you would a file path in Window or MacOS. The way that smart animate works is that any object within a frame automatically creates "tweens" relative to the two frame's "key frames". ![]()
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